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caddy/caddyconfig/configadapters.go

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// Copyright 2015 Matthew Holt and The Caddy Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package caddyconfig
import (
"encoding/json"
"fmt"
)
// Adapter is a type which can adapt a configuration to Caddy JSON.
// It returns the results and any warnings, or an error.
type Adapter interface {
Adapt(body []byte, options map[string]interface{}) ([]byte, []Warning, error)
}
// Warning represents a warning or notice related to conversion.
type Warning struct {
File string `json:"file,omitempty"`
Line int `json:"line,omitempty"`
Directive string `json:"directive,omitempty"`
Message string `json:"message,omitempty"`
}
// JSON encodes val as JSON, returning it as a json.RawMessage. Any
// marshaling errors (which are highly unlikely with correct code)
// are converted to warnings. This is convenient when filling config
// structs that require a json.RawMessage, without having to worry
// about errors.
func JSON(val interface{}, warnings *[]Warning) json.RawMessage {
b, err := json.Marshal(val)
if err != nil {
if warnings != nil {
*warnings = append(*warnings, Warning{Message: err.Error()})
}
return nil
}
return b
}
// JSONModuleObject is like JSON, except it marshals val into a JSON object
// and then adds a key to that object named fieldName with the value fieldVal.
// This is useful for JSON-encoding module values where the module name has to
// be described within the object by a certain key; for example,
// "responder": "file_server" for a file server HTTP responder. The val must
// encode into a map[string]interface{} (i.e. it must be a struct or map),
// and any errors are converted into warnings, so this can be conveniently
// used when filling a struct. For correct code, there should be no errors.
func JSONModuleObject(val interface{}, fieldName, fieldVal string, warnings *[]Warning) json.RawMessage {
// encode to a JSON object first
enc, err := json.Marshal(val)
if err != nil {
if warnings != nil {
*warnings = append(*warnings, Warning{Message: err.Error()})
}
return nil
}
// then decode the object
var tmp map[string]interface{}
err = json.Unmarshal(enc, &tmp)
if err != nil {
if warnings != nil {
*warnings = append(*warnings, Warning{Message: err.Error()})
}
return nil
}
// so we can easily add the module's field with its appointed value
tmp[fieldName] = fieldVal
// then re-marshal as JSON
result, err := json.Marshal(tmp)
if err != nil {
if warnings != nil {
*warnings = append(*warnings, Warning{Message: err.Error()})
}
return nil
}
return result
}
// JSONIndent is used to JSON-marshal the final resulting Caddy
// configuration in a consistent, human-readable way.
func JSONIndent(val interface{}) ([]byte, error) {
return json.MarshalIndent(val, "", "\t")
}
// RegisterAdapter registers a config adapter with the given name.
// This should usually be done at init-time.
func RegisterAdapter(name string, adapter Adapter) error {
if _, ok := configAdapters[name]; ok {
return fmt.Errorf("%s: already registered", name)
}
configAdapters[name] = adapter
return nil
}
// GetAdapter returns the adapter with the given name,
// or nil if one with that name is not registered.
func GetAdapter(name string) Adapter {
return configAdapters[name]
}
var configAdapters = make(map[string]Adapter)