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caddy/caddytls/config.go

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Rewrote Caddy from the ground up; initial commit of 0.9 branch These changes span work from the last ~4 months in an effort to make Caddy more extensible, reduce the coupling between its components, and lay a more robust foundation of code going forward into 1.0. A bunch of new features have been added, too, with even higher future potential. The most significant design change is an overall inversion of dependencies. Instead of the caddy package knowing about the server and the notion of middleware and config, the caddy package exposes an interface that other components plug into. This does introduce more indirection when reading the code, but every piece is very modular and pluggable. Even the HTTP server is pluggable. The caddy package has been moved to the top level, and main has been pushed into a subfolder called caddy. The actual logic of the main file has been pushed even further into caddy/caddymain/run.go so that custom builds of Caddy can be 'go get'able. The HTTPS logic was surgically separated into two parts to divide the TLS-specific code and the HTTPS-specific code. The caddytls package can now be used by any type of server that needs TLS, not just HTTP. I also added the ability to customize nearly every aspect of TLS at the site level rather than all sites sharing the same TLS configuration. Not all of this flexibility is exposed in the Caddyfile yet, but it may be in the future. Caddy can also generate self-signed certificates in memory for the convenience of a developer working on localhost who wants HTTPS. And Caddy now supports the DNS challenge, assuming at least one DNS provider is plugged in. Dozens, if not hundreds, of other minor changes swept through the code base as I literally started from an empty main function, copying over functions or files as needed, then adjusting them to fit in the new design. Most tests have been restored and adapted to the new API, but more work is needed there. A lot of what was "impossible" before is now possible, or can be made possible with minimal disruption of the code. For example, it's fairly easy to make plugins hook into another part of the code via callbacks. Plugins can do more than just be directives; we now have plugins that customize how the Caddyfile is loaded (useful when you need to get your configuration from a remote store). Site addresses no longer need be just a host and port. They can have a path, allowing you to scope a configuration to a specific path. There is no inheretance, however; each site configuration is distinct. Thanks to amazing work by Lucas Clemente, this commit adds experimental QUIC support. Turn it on using the -quic flag; your browser may have to be configured to enable it. Almost everything is here, but you will notice that most of the middle- ware are missing. After those are transferred over, we'll be ready for beta tests. I'm very excited to get this out. Thanks for everyone's help and patience these last few months. I hope you like it!!
2016-06-04 18:00:29 -05:00
package caddytls
import (
"crypto/tls"
"crypto/x509"
"encoding/json"
"errors"
"fmt"
"io/ioutil"
"time"
"github.com/mholt/caddy"
Rewrote Caddy from the ground up; initial commit of 0.9 branch These changes span work from the last ~4 months in an effort to make Caddy more extensible, reduce the coupling between its components, and lay a more robust foundation of code going forward into 1.0. A bunch of new features have been added, too, with even higher future potential. The most significant design change is an overall inversion of dependencies. Instead of the caddy package knowing about the server and the notion of middleware and config, the caddy package exposes an interface that other components plug into. This does introduce more indirection when reading the code, but every piece is very modular and pluggable. Even the HTTP server is pluggable. The caddy package has been moved to the top level, and main has been pushed into a subfolder called caddy. The actual logic of the main file has been pushed even further into caddy/caddymain/run.go so that custom builds of Caddy can be 'go get'able. The HTTPS logic was surgically separated into two parts to divide the TLS-specific code and the HTTPS-specific code. The caddytls package can now be used by any type of server that needs TLS, not just HTTP. I also added the ability to customize nearly every aspect of TLS at the site level rather than all sites sharing the same TLS configuration. Not all of this flexibility is exposed in the Caddyfile yet, but it may be in the future. Caddy can also generate self-signed certificates in memory for the convenience of a developer working on localhost who wants HTTPS. And Caddy now supports the DNS challenge, assuming at least one DNS provider is plugged in. Dozens, if not hundreds, of other minor changes swept through the code base as I literally started from an empty main function, copying over functions or files as needed, then adjusting them to fit in the new design. Most tests have been restored and adapted to the new API, but more work is needed there. A lot of what was "impossible" before is now possible, or can be made possible with minimal disruption of the code. For example, it's fairly easy to make plugins hook into another part of the code via callbacks. Plugins can do more than just be directives; we now have plugins that customize how the Caddyfile is loaded (useful when you need to get your configuration from a remote store). Site addresses no longer need be just a host and port. They can have a path, allowing you to scope a configuration to a specific path. There is no inheretance, however; each site configuration is distinct. Thanks to amazing work by Lucas Clemente, this commit adds experimental QUIC support. Turn it on using the -quic flag; your browser may have to be configured to enable it. Almost everything is here, but you will notice that most of the middle- ware are missing. After those are transferred over, we'll be ready for beta tests. I'm very excited to get this out. Thanks for everyone's help and patience these last few months. I hope you like it!!
2016-06-04 18:00:29 -05:00
"github.com/xenolf/lego/acme"
)
// Config describes how TLS should be configured and used.
type Config struct {
// The hostname or class of hostnames this config is
// designated for; can contain wildcard characters
// according to RFC 6125 §6.4.3 - this field MUST
// be set in order for things to work as expected
Rewrote Caddy from the ground up; initial commit of 0.9 branch These changes span work from the last ~4 months in an effort to make Caddy more extensible, reduce the coupling between its components, and lay a more robust foundation of code going forward into 1.0. A bunch of new features have been added, too, with even higher future potential. The most significant design change is an overall inversion of dependencies. Instead of the caddy package knowing about the server and the notion of middleware and config, the caddy package exposes an interface that other components plug into. This does introduce more indirection when reading the code, but every piece is very modular and pluggable. Even the HTTP server is pluggable. The caddy package has been moved to the top level, and main has been pushed into a subfolder called caddy. The actual logic of the main file has been pushed even further into caddy/caddymain/run.go so that custom builds of Caddy can be 'go get'able. The HTTPS logic was surgically separated into two parts to divide the TLS-specific code and the HTTPS-specific code. The caddytls package can now be used by any type of server that needs TLS, not just HTTP. I also added the ability to customize nearly every aspect of TLS at the site level rather than all sites sharing the same TLS configuration. Not all of this flexibility is exposed in the Caddyfile yet, but it may be in the future. Caddy can also generate self-signed certificates in memory for the convenience of a developer working on localhost who wants HTTPS. And Caddy now supports the DNS challenge, assuming at least one DNS provider is plugged in. Dozens, if not hundreds, of other minor changes swept through the code base as I literally started from an empty main function, copying over functions or files as needed, then adjusting them to fit in the new design. Most tests have been restored and adapted to the new API, but more work is needed there. A lot of what was "impossible" before is now possible, or can be made possible with minimal disruption of the code. For example, it's fairly easy to make plugins hook into another part of the code via callbacks. Plugins can do more than just be directives; we now have plugins that customize how the Caddyfile is loaded (useful when you need to get your configuration from a remote store). Site addresses no longer need be just a host and port. They can have a path, allowing you to scope a configuration to a specific path. There is no inheretance, however; each site configuration is distinct. Thanks to amazing work by Lucas Clemente, this commit adds experimental QUIC support. Turn it on using the -quic flag; your browser may have to be configured to enable it. Almost everything is here, but you will notice that most of the middle- ware are missing. After those are transferred over, we'll be ready for beta tests. I'm very excited to get this out. Thanks for everyone's help and patience these last few months. I hope you like it!!
2016-06-04 18:00:29 -05:00
Hostname string
// Whether TLS is enabled
Enabled bool
// Minimum and maximum protocol versions to allow
ProtocolMinVersion uint16
ProtocolMaxVersion uint16
// The list of cipher suites; first should be
// TLS_FALLBACK_SCSV to prevent degrade attacks
Ciphers []uint16
// Whether to prefer server cipher suites
PreferServerCipherSuites bool
// Client authentication policy
ClientAuth tls.ClientAuthType
// List of client CA certificates to allow, if
// client authentication is enabled
ClientCerts []string
// Manual means user provides own certs and keys
Manual bool
// Managed means config qualifies for implicit,
// automatic, managed TLS; as opposed to the user
// providing and managing the certificate manually
Managed bool
// OnDemand means the class of hostnames this
// config applies to may obtain and manage
// certificates at handshake-time (as opposed
// to pre-loaded at startup); OnDemand certs
// will be managed the same way as preloaded
// ones, however, if an OnDemand cert fails to
// renew, it is removed from the in-memory
// cache; if this is true, Managed must
// necessarily be true
OnDemand bool
// SelfSigned means that this hostname is
// served with a self-signed certificate
// that we generated in memory for convenience
SelfSigned bool
// The endpoint of the directory for the ACME
// CA we are to use
CAUrl string
// The host (ONLY the host, not port) to listen
//on if necessary to start a a listener to solve
// an ACME challenge
ListenHost string
// The alternate port (ONLY port, not host)
// to use for the ACME HTTP challenge; this
// port will be used if we proxy challenges
// coming in on port 80 to this alternate port
AltHTTPPort string
// The string identifier of the DNS provider
// to use when solving the ACME DNS challenge
DNSProvider string
// The email address to use when creating or
// using an ACME account (fun fact: if this
// is set to "off" then this config will not
// qualify for managed TLS)
ACMEEmail string
// The type of key to use when generating
// certificates
KeyType acme.KeyType
}
// ObtainCert obtains a certificate for c.Hostname, as long as a certificate
// does not already exist in storage on disk. It only obtains and stores
// certificates (and their keys) to disk, it does not load them into memory.
// If allowPrompts is true, the user may be shown a prompt. If proxyACME is
// true, the relevant ACME challenges will be proxied to the alternate port.
func (c *Config) ObtainCert(allowPrompts bool) error {
return c.obtainCertName(c.Hostname, allowPrompts)
}
func (c *Config) obtainCertName(name string, allowPrompts bool) error {
storage, err := StorageFor(c.CAUrl)
if err != nil {
return err
}
if !c.Managed || !HostQualifies(name) || existingCertAndKey(storage, name) {
return nil
}
if c.ACMEEmail == "" {
c.ACMEEmail = getEmail(storage, allowPrompts)
}
client, err := newACMEClient(c, allowPrompts)
if err != nil {
return err
}
return client.Obtain([]string{name})
}
// RenewCert renews the certificate for c.Hostname.
func (c *Config) RenewCert(allowPrompts bool) error {
return c.renewCertName(c.Hostname, allowPrompts)
}
func (c *Config) renewCertName(name string, allowPrompts bool) error {
storage, err := StorageFor(c.CAUrl)
if err != nil {
return err
}
// Prepare for renewal (load PEM cert, key, and meta)
certBytes, err := ioutil.ReadFile(storage.SiteCertFile(c.Hostname))
if err != nil {
return err
}
keyBytes, err := ioutil.ReadFile(storage.SiteKeyFile(c.Hostname))
if err != nil {
return err
}
metaBytes, err := ioutil.ReadFile(storage.SiteMetaFile(c.Hostname))
if err != nil {
return err
}
var certMeta acme.CertificateResource
err = json.Unmarshal(metaBytes, &certMeta)
certMeta.Certificate = certBytes
certMeta.PrivateKey = keyBytes
client, err := newACMEClient(c, allowPrompts)
if err != nil {
return err
}
// Perform renewal and retry if necessary, but not too many times.
var newCertMeta acme.CertificateResource
var success bool
for attempts := 0; attempts < 2; attempts++ {
acmeMu.Lock()
newCertMeta, err = client.RenewCertificate(certMeta, true)
acmeMu.Unlock()
if err == nil {
success = true
break
}
// If the legal terms were updated and need to be
// agreed to again, we can handle that.
if _, ok := err.(acme.TOSError); ok {
err := client.AgreeToTOS()
if err != nil {
return err
}
continue
}
// For any other kind of error, wait 10s and try again.
time.Sleep(10 * time.Second)
}
if !success {
return errors.New("too many renewal attempts; last error: " + err.Error())
}
return saveCertResource(storage, newCertMeta)
}
// MakeTLSConfig reduces configs into a single tls.Config.
// If TLS is to be disabled, a nil tls.Config will be returned.
func MakeTLSConfig(configs []*Config) (*tls.Config, error) {
if configs == nil || len(configs) == 0 {
return nil, nil
}
config := new(tls.Config)
ciphersAdded := make(map[uint16]struct{})
configMap := make(configGroup)
for i, cfg := range configs {
if cfg == nil {
// avoid nil pointer dereference below
configs[i] = new(Config)
continue
}
// Key this config by its hostname; this
// overwrites configs with the same hostname
configMap[cfg.Hostname] = cfg
// Can't serve TLS and not-TLS on same port
if i > 0 && cfg.Enabled != configs[i-1].Enabled {
thisConfProto, lastConfProto := "not TLS", "not TLS"
if cfg.Enabled {
thisConfProto = "TLS"
}
if configs[i-1].Enabled {
lastConfProto = "TLS"
}
return nil, fmt.Errorf("cannot multiplex %s (%s) and %s (%s) on same listener",
configs[i-1].Hostname, lastConfProto, cfg.Hostname, thisConfProto)
}
// Union cipher suites
for _, ciph := range cfg.Ciphers {
if _, ok := ciphersAdded[ciph]; !ok {
ciphersAdded[ciph] = struct{}{}
config.CipherSuites = append(config.CipherSuites, ciph)
}
}
// Can't resolve conflicting PreferServerCipherSuites settings
if i > 0 && cfg.PreferServerCipherSuites != configs[i-1].PreferServerCipherSuites {
return nil, fmt.Errorf("cannot both use PreferServerCipherSuites and not use it")
}
// Go with the widest range of protocol versions
if cfg.ProtocolMinVersion < config.MinVersion {
config.MinVersion = cfg.ProtocolMinVersion
}
if cfg.ProtocolMaxVersion < config.MaxVersion {
config.MaxVersion = cfg.ProtocolMaxVersion
}
// Go with the strictest ClientAuth type
if cfg.ClientAuth > config.ClientAuth {
config.ClientAuth = cfg.ClientAuth
}
}
// Is TLS disabled? If so, we're done here.
// By now, we know that all configs agree
// whether it is or not, so we can just look
// at the first one.
if len(configs) == 0 || !configs[0].Enabled {
return nil, nil
}
// Default cipher suites
if len(config.CipherSuites) == 0 {
config.CipherSuites = defaultCiphers
}
// For security, ensure TLS_FALLBACK_SCSV is always included
if config.CipherSuites[0] != tls.TLS_FALLBACK_SCSV {
config.CipherSuites = append([]uint16{tls.TLS_FALLBACK_SCSV}, config.CipherSuites...)
}
// Set up client authentication if enabled
if config.ClientAuth != tls.NoClientCert {
pool := x509.NewCertPool()
clientCertsAdded := make(map[string]struct{})
for _, cfg := range configs {
for _, caFile := range cfg.ClientCerts {
// don't add cert to pool more than once
if _, ok := clientCertsAdded[caFile]; ok {
continue
}
clientCertsAdded[caFile] = struct{}{}
// Any client with a certificate from this CA will be allowed to connect
caCrt, err := ioutil.ReadFile(caFile)
if err != nil {
return nil, err
}
if !pool.AppendCertsFromPEM(caCrt) {
return nil, fmt.Errorf("error loading client certificate '%s': no certificates were successfully parsed", caFile)
}
}
}
config.ClientCAs = pool
}
// Associate the GetCertificate callback, or almost nothing we just did will work
config.GetCertificate = configMap.GetCertificate
return config, nil
}
// ConfigGetter gets a Config keyed by key.
type ConfigGetter func(c *caddy.Controller) *Config
Rewrote Caddy from the ground up; initial commit of 0.9 branch These changes span work from the last ~4 months in an effort to make Caddy more extensible, reduce the coupling between its components, and lay a more robust foundation of code going forward into 1.0. A bunch of new features have been added, too, with even higher future potential. The most significant design change is an overall inversion of dependencies. Instead of the caddy package knowing about the server and the notion of middleware and config, the caddy package exposes an interface that other components plug into. This does introduce more indirection when reading the code, but every piece is very modular and pluggable. Even the HTTP server is pluggable. The caddy package has been moved to the top level, and main has been pushed into a subfolder called caddy. The actual logic of the main file has been pushed even further into caddy/caddymain/run.go so that custom builds of Caddy can be 'go get'able. The HTTPS logic was surgically separated into two parts to divide the TLS-specific code and the HTTPS-specific code. The caddytls package can now be used by any type of server that needs TLS, not just HTTP. I also added the ability to customize nearly every aspect of TLS at the site level rather than all sites sharing the same TLS configuration. Not all of this flexibility is exposed in the Caddyfile yet, but it may be in the future. Caddy can also generate self-signed certificates in memory for the convenience of a developer working on localhost who wants HTTPS. And Caddy now supports the DNS challenge, assuming at least one DNS provider is plugged in. Dozens, if not hundreds, of other minor changes swept through the code base as I literally started from an empty main function, copying over functions or files as needed, then adjusting them to fit in the new design. Most tests have been restored and adapted to the new API, but more work is needed there. A lot of what was "impossible" before is now possible, or can be made possible with minimal disruption of the code. For example, it's fairly easy to make plugins hook into another part of the code via callbacks. Plugins can do more than just be directives; we now have plugins that customize how the Caddyfile is loaded (useful when you need to get your configuration from a remote store). Site addresses no longer need be just a host and port. They can have a path, allowing you to scope a configuration to a specific path. There is no inheretance, however; each site configuration is distinct. Thanks to amazing work by Lucas Clemente, this commit adds experimental QUIC support. Turn it on using the -quic flag; your browser may have to be configured to enable it. Almost everything is here, but you will notice that most of the middle- ware are missing. After those are transferred over, we'll be ready for beta tests. I'm very excited to get this out. Thanks for everyone's help and patience these last few months. I hope you like it!!
2016-06-04 18:00:29 -05:00
var configGetters = make(map[string]ConfigGetter)
// RegisterConfigGetter registers fn as the way to get a
// Config for server type serverType.
func RegisterConfigGetter(serverType string, fn ConfigGetter) {
configGetters[serverType] = fn
}
// SetDefaultTLSParams sets the default TLS cipher suites, protocol versions,
// and server preferences of a server.Config if they were not previously set
// (it does not overwrite; only fills in missing values).
func SetDefaultTLSParams(config *Config) {
// If no ciphers provided, use default list
if len(config.Ciphers) == 0 {
config.Ciphers = defaultCiphers
}
// Not a cipher suite, but still important for mitigating protocol downgrade attacks
// (prepend since having it at end breaks http2 due to non-h2-approved suites before it)
config.Ciphers = append([]uint16{tls.TLS_FALLBACK_SCSV}, config.Ciphers...)
// Set default protocol min and max versions - must balance compatibility and security
if config.ProtocolMinVersion == 0 {
config.ProtocolMinVersion = tls.VersionTLS11
}
if config.ProtocolMaxVersion == 0 {
config.ProtocolMaxVersion = tls.VersionTLS12
}
// Prefer server cipher suites
config.PreferServerCipherSuites = true
}
// Map of supported key types
var supportedKeyTypes = map[string]acme.KeyType{
"P384": acme.EC384,
"P256": acme.EC256,
"RSA8192": acme.RSA8192,
"RSA4096": acme.RSA4096,
"RSA2048": acme.RSA2048,
}
// Map of supported protocols.
// HTTP/2 only supports TLS 1.2 and higher.
var supportedProtocols = map[string]uint16{
"tls1.0": tls.VersionTLS10,
"tls1.1": tls.VersionTLS11,
"tls1.2": tls.VersionTLS12,
}
// Map of supported ciphers, used only for parsing config.
//
// Note that, at time of writing, HTTP/2 blacklists 276 cipher suites,
// including all but four of the suites below (the four GCM suites).
// See https://http2.github.io/http2-spec/#BadCipherSuites
//
// TLS_FALLBACK_SCSV is not in this list because we manually ensure
// it is always added (even though it is not technically a cipher suite).
//
// This map, like any map, is NOT ORDERED. Do not range over this map.
var supportedCiphersMap = map[string]uint16{
"ECDHE-RSA-AES256-GCM-SHA384": tls.TLS_ECDHE_RSA_WITH_AES_256_GCM_SHA384,
"ECDHE-ECDSA-AES256-GCM-SHA384": tls.TLS_ECDHE_ECDSA_WITH_AES_256_GCM_SHA384,
"ECDHE-RSA-AES128-GCM-SHA256": tls.TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256,
"ECDHE-ECDSA-AES128-GCM-SHA256": tls.TLS_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256,
"ECDHE-RSA-AES128-CBC-SHA": tls.TLS_ECDHE_RSA_WITH_AES_128_CBC_SHA,
"ECDHE-RSA-AES256-CBC-SHA": tls.TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA,
"ECDHE-ECDSA-AES256-CBC-SHA": tls.TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA,
"ECDHE-ECDSA-AES128-CBC-SHA": tls.TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA,
"RSA-AES128-CBC-SHA": tls.TLS_RSA_WITH_AES_128_CBC_SHA,
"RSA-AES256-CBC-SHA": tls.TLS_RSA_WITH_AES_256_CBC_SHA,
"ECDHE-RSA-3DES-EDE-CBC-SHA": tls.TLS_ECDHE_RSA_WITH_3DES_EDE_CBC_SHA,
"RSA-3DES-EDE-CBC-SHA": tls.TLS_RSA_WITH_3DES_EDE_CBC_SHA,
}
// List of supported cipher suites in descending order of preference.
// Ordering is very important! Getting the wrong order will break
// mainstream clients, especially with HTTP/2.
//
// Note that TLS_FALLBACK_SCSV is not in this list since it is always
// added manually.
var supportedCiphers = []uint16{
tls.TLS_ECDHE_ECDSA_WITH_AES_256_GCM_SHA384,
tls.TLS_ECDHE_RSA_WITH_AES_256_GCM_SHA384,
tls.TLS_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256,
tls.TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256,
tls.TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA,
tls.TLS_ECDHE_RSA_WITH_AES_128_CBC_SHA,
tls.TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA,
tls.TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA,
tls.TLS_RSA_WITH_AES_256_CBC_SHA,
tls.TLS_RSA_WITH_AES_128_CBC_SHA,
tls.TLS_ECDHE_RSA_WITH_3DES_EDE_CBC_SHA,
tls.TLS_RSA_WITH_3DES_EDE_CBC_SHA,
}
// List of all the ciphers we want to use by default
var defaultCiphers = []uint16{
tls.TLS_ECDHE_ECDSA_WITH_AES_256_GCM_SHA384,
tls.TLS_ECDHE_RSA_WITH_AES_256_GCM_SHA384,
tls.TLS_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256,
tls.TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256,
tls.TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA,
tls.TLS_ECDHE_RSA_WITH_AES_128_CBC_SHA,
tls.TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA,
tls.TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA,
tls.TLS_RSA_WITH_AES_256_CBC_SHA,
tls.TLS_RSA_WITH_AES_128_CBC_SHA,
}
const (
// HTTPChallengePort is the officially designated port for
// the HTTP challenge.
HTTPChallengePort = "80"
// TLSSNIChallengePort is the officially designated port for
// the TLS-SNI challenge.
TLSSNIChallengePort = "443"
// DefaultHTTPAlternatePort is the port on which the ACME
// client will open a listener and solve the HTTP challenge.
// If this alternate port is used instead of the default
// port, then whatever is listening on the default port must
// be capable of proxying or forwarding the request to this
// alternate port.
DefaultHTTPAlternatePort = "5033"
)