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caddy/caddytls/storage.go

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Rewrote Caddy from the ground up; initial commit of 0.9 branch These changes span work from the last ~4 months in an effort to make Caddy more extensible, reduce the coupling between its components, and lay a more robust foundation of code going forward into 1.0. A bunch of new features have been added, too, with even higher future potential. The most significant design change is an overall inversion of dependencies. Instead of the caddy package knowing about the server and the notion of middleware and config, the caddy package exposes an interface that other components plug into. This does introduce more indirection when reading the code, but every piece is very modular and pluggable. Even the HTTP server is pluggable. The caddy package has been moved to the top level, and main has been pushed into a subfolder called caddy. The actual logic of the main file has been pushed even further into caddy/caddymain/run.go so that custom builds of Caddy can be 'go get'able. The HTTPS logic was surgically separated into two parts to divide the TLS-specific code and the HTTPS-specific code. The caddytls package can now be used by any type of server that needs TLS, not just HTTP. I also added the ability to customize nearly every aspect of TLS at the site level rather than all sites sharing the same TLS configuration. Not all of this flexibility is exposed in the Caddyfile yet, but it may be in the future. Caddy can also generate self-signed certificates in memory for the convenience of a developer working on localhost who wants HTTPS. And Caddy now supports the DNS challenge, assuming at least one DNS provider is plugged in. Dozens, if not hundreds, of other minor changes swept through the code base as I literally started from an empty main function, copying over functions or files as needed, then adjusting them to fit in the new design. Most tests have been restored and adapted to the new API, but more work is needed there. A lot of what was "impossible" before is now possible, or can be made possible with minimal disruption of the code. For example, it's fairly easy to make plugins hook into another part of the code via callbacks. Plugins can do more than just be directives; we now have plugins that customize how the Caddyfile is loaded (useful when you need to get your configuration from a remote store). Site addresses no longer need be just a host and port. They can have a path, allowing you to scope a configuration to a specific path. There is no inheretance, however; each site configuration is distinct. Thanks to amazing work by Lucas Clemente, this commit adds experimental QUIC support. Turn it on using the -quic flag; your browser may have to be configured to enable it. Almost everything is here, but you will notice that most of the middle- ware are missing. After those are transferred over, we'll be ready for beta tests. I'm very excited to get this out. Thanks for everyone's help and patience these last few months. I hope you like it!!
2016-06-04 18:00:29 -05:00
package caddytls
import (
"errors"
Rewrote Caddy from the ground up; initial commit of 0.9 branch These changes span work from the last ~4 months in an effort to make Caddy more extensible, reduce the coupling between its components, and lay a more robust foundation of code going forward into 1.0. A bunch of new features have been added, too, with even higher future potential. The most significant design change is an overall inversion of dependencies. Instead of the caddy package knowing about the server and the notion of middleware and config, the caddy package exposes an interface that other components plug into. This does introduce more indirection when reading the code, but every piece is very modular and pluggable. Even the HTTP server is pluggable. The caddy package has been moved to the top level, and main has been pushed into a subfolder called caddy. The actual logic of the main file has been pushed even further into caddy/caddymain/run.go so that custom builds of Caddy can be 'go get'able. The HTTPS logic was surgically separated into two parts to divide the TLS-specific code and the HTTPS-specific code. The caddytls package can now be used by any type of server that needs TLS, not just HTTP. I also added the ability to customize nearly every aspect of TLS at the site level rather than all sites sharing the same TLS configuration. Not all of this flexibility is exposed in the Caddyfile yet, but it may be in the future. Caddy can also generate self-signed certificates in memory for the convenience of a developer working on localhost who wants HTTPS. And Caddy now supports the DNS challenge, assuming at least one DNS provider is plugged in. Dozens, if not hundreds, of other minor changes swept through the code base as I literally started from an empty main function, copying over functions or files as needed, then adjusting them to fit in the new design. Most tests have been restored and adapted to the new API, but more work is needed there. A lot of what was "impossible" before is now possible, or can be made possible with minimal disruption of the code. For example, it's fairly easy to make plugins hook into another part of the code via callbacks. Plugins can do more than just be directives; we now have plugins that customize how the Caddyfile is loaded (useful when you need to get your configuration from a remote store). Site addresses no longer need be just a host and port. They can have a path, allowing you to scope a configuration to a specific path. There is no inheretance, however; each site configuration is distinct. Thanks to amazing work by Lucas Clemente, this commit adds experimental QUIC support. Turn it on using the -quic flag; your browser may have to be configured to enable it. Almost everything is here, but you will notice that most of the middle- ware are missing. After those are transferred over, we'll be ready for beta tests. I'm very excited to get this out. Thanks for everyone's help and patience these last few months. I hope you like it!!
2016-06-04 18:00:29 -05:00
"net/url"
)
// ErrStorageNotFound is returned by Storage implementations when data is
// expected to be present but is not.
var ErrStorageNotFound = errors.New("data not found")
// StorageCreator is a function type that is used in the Config to instantiate
// a new Storage instance. This function can return a nil Storage even without
// an error.
type StorageCreator func(caURL *url.URL) (Storage, error)
// SiteData contains persisted items pertaining to an individual site.
type SiteData struct {
// Cert is the public cert byte array.
Cert []byte
// Key is the private key byte array.
Key []byte
// Meta is metadata about the site used by Caddy.
Meta []byte
}
// UserData contains persisted items pertaining to a user.
type UserData struct {
// Reg is the user registration byte array.
Reg []byte
// Key is the user key byte array.
Key []byte
}
// Storage is an interface abstracting all storage used by Caddy's TLS
// subsystem. Implementations of this interface store both site and
// user data.
type Storage interface {
// SiteExists returns true if this site exists in storage.
// Site data is considered present when StoreSite has been called
// successfully (without DeleteSite having been called, of course).
SiteExists(domain string) (bool, error)
// LoadSite obtains the site data from storage for the given domain and
// returns it. If data for the domain does not exist, the
// ErrStorageNotFound error instance is returned. For multi-server
// storage, care should be taken to make this load atomic to prevent
// race conditions that happen with multiple data loads.
LoadSite(domain string) (*SiteData, error)
// StoreSite persists the given site data for the given domain in
// storage. For multi-server storage, care should be taken to make this
// call atomic to prevent half-written data on failure of an internal
// intermediate storage step. Implementers can trust that at runtime
// this function will only be invoked after LockRegister and before
// UnlockRegister of the same domain.
StoreSite(domain string, data *SiteData) error
// DeleteSite deletes the site for the given domain from storage.
// Multi-server implementations should attempt to make this atomic. If
// the site does not exist, the ErrStorageNotFound error instance is
// returned.
DeleteSite(domain string) error
// LockRegister is called before Caddy attempts to obtain or renew a
// certificate. This function is used as a mutex/semaphore for making
// sure something else isn't already attempting obtain/renew. It should
// return true (without error) if the lock is successfully obtained
// meaning nothing else is attempting renewal. It should return false
// (without error) if this domain is already locked by something else
// attempting renewal. As a general rule, if this isn't multi-server
// shared storage, this should always return true. To prevent deadlocks
// for multi-server storage, all internal implementations should put a
// reasonable expiration on this lock in case UnlockRegister is unable to
// be called due to system crash. Errors should only be returned in
// exceptional cases. Any error will prevent renewal.
LockRegister(domain string) (bool, error)
// UnlockRegister is called after Caddy has attempted to obtain or renew
// a certificate, regardless of whether it was successful. If
// LockRegister essentially just returns true because this is not
// multi-server storage, this can be a no-op. Otherwise this should
// attempt to unlock the lock obtained in this process by LockRegister.
// If no lock exists, the implementation should not return an error. An
// error is only for exceptional cases.
UnlockRegister(domain string) error
// LoadUser obtains user data from storage for the given email and
// returns it. If data for the email does not exist, the
// ErrStorageNotFound error instance is returned. Multi-server
// implementations should take care to make this operation atomic for
// all loaded data items.
LoadUser(email string) (*UserData, error)
// StoreUser persists the given user data for the given email in
// storage. Multi-server implementations should take care to make this
// operation atomic for all stored data items.
StoreUser(email string, data *UserData) error
// MostRecentUserEmail provides the most recently used email parameter
// in StoreUser. The result is an empty string if there are no
// persisted users in storage.
MostRecentUserEmail() string
}