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caddy/server/server.go

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// Package server implements a configurable, general-purpose web server.
// It relies on configurations obtained from the adjacent config package
// and can execute middleware as defined by the adjacent middleware package.
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package server
import (
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"crypto/tls"
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"crypto/x509"
"fmt"
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"io/ioutil"
"log"
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"net"
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"net/http"
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"os"
"runtime"
"sync"
"time"
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)
// Server represents an instance of a server, which serves
// HTTP requests at a particular address (host and port). A
// server is capable of serving numerous virtual hosts on
// the same address and the listener may be stopped for
// graceful termination (POSIX only).
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type Server struct {
*http.Server
HTTP2 bool // whether to enable HTTP/2
tls bool // whether this server is serving all HTTPS hosts or not
OnDemandTLS bool // whether this server supports on-demand TLS (load certs at handshake-time)
vhosts map[string]virtualHost // virtual hosts keyed by their address
listener ListenerFile // the listener which is bound to the socket
listenerMu sync.Mutex // protects listener
httpWg sync.WaitGroup // used to wait on outstanding connections
startChan chan struct{} // used to block until server is finished starting
connTimeout time.Duration // the maximum duration of a graceful shutdown
ReqCallback OptionalCallback // if non-nil, is executed at the beginning of every request
SNICallback func(clientHello *tls.ClientHelloInfo) (*tls.Certificate, error)
}
// ListenerFile represents a listener.
type ListenerFile interface {
net.Listener
File() (*os.File, error)
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}
// OptionalCallback is a function that may or may not handle a request.
// It returns whether or not it handled the request. If it handled the
// request, it is presumed that no further request handling should occur.
type OptionalCallback func(http.ResponseWriter, *http.Request) bool
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// New creates a new Server which will bind to addr and serve
// the sites/hosts configured in configs. Its listener will
// gracefully close when the server is stopped which will take
// no longer than gracefulTimeout.
//
// This function does not start serving.
//
// Do not re-use a server (start, stop, then start again). We
// could probably add more locking to make this possible, but
// as it stands, you should dispose of a server after stopping it.
// The behavior of serving with a spent server is undefined.
func New(addr string, configs []Config, gracefulTimeout time.Duration) (*Server, error) {
var useTLS, useOnDemandTLS bool
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if len(configs) > 0 {
useTLS = configs[0].TLS.Enabled
useOnDemandTLS = configs[0].TLS.OnDemand
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}
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s := &Server{
Server: &http.Server{
Addr: addr,
TLSConfig: new(tls.Config),
// TODO: Make these values configurable?
// ReadTimeout: 2 * time.Minute,
// WriteTimeout: 2 * time.Minute,
// MaxHeaderBytes: 1 << 16,
},
tls: useTLS,
OnDemandTLS: useOnDemandTLS,
vhosts: make(map[string]virtualHost),
startChan: make(chan struct{}),
connTimeout: gracefulTimeout,
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}
s.Handler = s // this is weird, but whatever
// We have to bound our wg with one increment
// to prevent a "race condition" that is hard-coded
// into sync.WaitGroup.Wait() - basically, an add
// with a positive delta must be guaranteed to
// occur before Wait() is called on the wg.
// In a way, this kind of acts as a safety barrier.
s.httpWg.Add(1)
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// Set up each virtualhost
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for _, conf := range configs {
if _, exists := s.vhosts[conf.Host]; exists {
return nil, fmt.Errorf("cannot serve %s - host already defined for address %s", conf.Address(), s.Addr)
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}
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vh := virtualHost{config: conf}
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// Build middleware stack
err := vh.buildStack()
if err != nil {
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return nil, err
}
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s.vhosts[conf.Host] = vh
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}
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return s, nil
}
// Serve starts the server with an existing listener. It blocks until the
// server stops.
func (s *Server) Serve(ln ListenerFile) error {
err := s.setup()
if err != nil {
defer close(s.startChan) // MUST defer so error is properly reported, same with all cases in this file
return err
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}
return s.serve(ln)
}
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// ListenAndServe starts the server with a new listener. It blocks until the server stops.
func (s *Server) ListenAndServe() error {
err := s.setup()
if err != nil {
defer close(s.startChan)
return err
}
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ln, err := net.Listen("tcp", s.Addr)
if err != nil {
var succeeded bool
if runtime.GOOS == "windows" { // TODO: Limit this to Windows only? (it keeps sockets open after closing listeners)
for i := 0; i < 20; i++ {
time.Sleep(100 * time.Millisecond)
ln, err = net.Listen("tcp", s.Addr)
if err == nil {
succeeded = true
break
}
}
}
if !succeeded {
defer close(s.startChan)
return err
}
}
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return s.serve(ln.(*net.TCPListener))
}
// serve prepares s to listen on ln by wrapping ln in a
// tcpKeepAliveListener (if ln is a *net.TCPListener) and
// then in a gracefulListener, so that keep-alive is supported
// as well as graceful shutdown/restart. It also configures
// TLS listener on top of that if applicable.
func (s *Server) serve(ln ListenerFile) error {
if tcpLn, ok := ln.(*net.TCPListener); ok {
ln = tcpKeepAliveListener{TCPListener: tcpLn}
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}
s.listenerMu.Lock()
s.listener = newGracefulListener(ln, &s.httpWg)
s.listenerMu.Unlock()
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if s.tls {
var tlsConfigs []TLSConfig
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for _, vh := range s.vhosts {
tlsConfigs = append(tlsConfigs, vh.config.TLS)
}
return serveTLS(s, s.listener, tlsConfigs)
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}
close(s.startChan) // unblock anyone waiting for this to start listening
return s.Server.Serve(s.listener)
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}
// setup prepares the server s to begin listening; it should be
// called just before the listener announces itself on the network
// and should only be called when the server is just starting up.
func (s *Server) setup() error {
if !s.HTTP2 {
s.TLSNextProto = make(map[string]func(*http.Server, *tls.Conn, http.Handler))
}
// Execute startup functions now
for _, vh := range s.vhosts {
for _, startupFunc := range vh.config.Startup {
err := startupFunc()
if err != nil {
return err
}
}
}
return nil
}
// serveTLS serves TLS with SNI and client auth support if s has them enabled. It
// blocks until s quits.
func serveTLS(s *Server, ln net.Listener, tlsConfigs []TLSConfig) error {
// Customize our TLS configuration
s.TLSConfig.MinVersion = tlsConfigs[0].ProtocolMinVersion
s.TLSConfig.MaxVersion = tlsConfigs[0].ProtocolMaxVersion
s.TLSConfig.CipherSuites = tlsConfigs[0].Ciphers
s.TLSConfig.PreferServerCipherSuites = tlsConfigs[0].PreferServerCipherSuites
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// TLS client authentication, if user enabled it
err := setupClientAuth(tlsConfigs, s.TLSConfig)
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if err != nil {
defer close(s.startChan)
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return err
}
// Create TLS listener - note that we do not replace s.listener
// with this TLS listener; tls.listener is unexported and does
// not implement the File() method we need for graceful restarts
// on POSIX systems.
ln = tls.NewListener(ln, s.TLSConfig)
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close(s.startChan) // unblock anyone waiting for this to start listening
return s.Server.Serve(ln)
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}
// Stop stops the server. It blocks until the server is
// totally stopped. On POSIX systems, it will wait for
// connections to close (up to a max timeout of a few
// seconds); on Windows it will close the listener
// immediately.
func (s *Server) Stop() (err error) {
s.Server.SetKeepAlivesEnabled(false)
if runtime.GOOS != "windows" {
// force connections to close after timeout
done := make(chan struct{})
go func() {
s.httpWg.Done() // decrement our initial increment used as a barrier
s.httpWg.Wait()
close(done)
}()
// Wait for remaining connections to finish or
// force them all to close after timeout
select {
case <-time.After(s.connTimeout):
case <-done:
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}
}
// Close the listener now; this stops the server without delay
s.listenerMu.Lock()
if s.listener != nil {
err = s.listener.Close()
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}
s.listenerMu.Unlock()
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return
}
// WaitUntilStarted blocks until the server s is started, meaning
// that practically the next instruction is to start the server loop.
// It also unblocks if the server encounters an error during startup.
func (s *Server) WaitUntilStarted() {
<-s.startChan
}
// ListenerFd gets a dup'ed file of the listener. If there
// is no underlying file, the return value will be nil. It
// is the caller's responsibility to close the file.
func (s *Server) ListenerFd() *os.File {
s.listenerMu.Lock()
defer s.listenerMu.Unlock()
if s.listener != nil {
file, _ := s.listener.File()
return file
}
return nil
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}
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// ServeHTTP is the entry point for every request to the address that s
// is bound to. It acts as a multiplexer for the requests hostname as
// defined in the Host header so that the correct virtualhost
// (configuration and middleware stack) will handle the request.
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func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
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defer func() {
// In case the user doesn't enable error middleware, we still
// need to make sure that we stay alive up here
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if rec := recover(); rec != nil {
http.Error(w, http.StatusText(http.StatusInternalServerError),
http.StatusInternalServerError)
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}
}()
w.Header().Set("Server", "Caddy")
// Execute the optional request callback if it exists
if s.ReqCallback != nil && s.ReqCallback(w, r) {
return
}
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host, _, err := net.SplitHostPort(r.Host)
if err != nil {
host = r.Host // oh well
}
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// Try the host as given, or try falling back to 0.0.0.0 (wildcard)
if _, ok := s.vhosts[host]; !ok {
if _, ok2 := s.vhosts["0.0.0.0"]; ok2 {
host = "0.0.0.0"
} else if _, ok2 := s.vhosts[""]; ok2 {
host = ""
}
}
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if vh, ok := s.vhosts[host]; ok {
status, _ := vh.stack.ServeHTTP(w, r)
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// Fallback error response in case error handling wasn't chained in
if status >= 400 {
DefaultErrorFunc(w, r, status)
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}
} else {
// Get the remote host
remoteHost, _, err := net.SplitHostPort(r.RemoteAddr)
if err != nil {
remoteHost = r.RemoteAddr
}
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w.WriteHeader(http.StatusNotFound)
fmt.Fprintf(w, "No such host at %s", s.Server.Addr)
log.Printf("[INFO] %s - No such host at %s (Remote: %s, Referer: %s)",
host, s.Server.Addr, remoteHost, r.Header.Get("Referer"))
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}
}
// DefaultErrorFunc responds to an HTTP request with a simple description
// of the specified HTTP status code.
func DefaultErrorFunc(w http.ResponseWriter, r *http.Request, status int) {
w.WriteHeader(status)
fmt.Fprintf(w, "%d %s", status, http.StatusText(status))
}
// setupClientAuth sets up TLS client authentication only if
// any of the TLS configs specified at least one cert file.
func setupClientAuth(tlsConfigs []TLSConfig, config *tls.Config) error {
var clientAuth bool
for _, cfg := range tlsConfigs {
if len(cfg.ClientCerts) > 0 {
clientAuth = true
break
}
}
if clientAuth {
pool := x509.NewCertPool()
for _, cfg := range tlsConfigs {
for _, caFile := range cfg.ClientCerts {
caCrt, err := ioutil.ReadFile(caFile) // Anyone that gets a cert from this CA can connect
if err != nil {
return err
}
if !pool.AppendCertsFromPEM(caCrt) {
return fmt.Errorf("error loading client certificate '%s': no certificates were successfully parsed", caFile)
}
}
}
config.ClientCAs = pool
config.ClientAuth = tls.RequireAndVerifyClientCert
}
return nil
}
// RunFirstStartupFuncs runs all of the server's FirstStartup
// callback functions unless one of them returns an error first.
// It is the caller's responsibility to call this only once and
// at the correct time. The functions here should not be executed
// at restarts or where the user does not explicitly start a new
// instance of the server.
func (s *Server) RunFirstStartupFuncs() error {
for _, vh := range s.vhosts {
for _, f := range vh.config.FirstStartup {
if err := f(); err != nil {
return err
}
}
}
return nil
}
// tcpKeepAliveListener sets TCP keep-alive timeouts on accepted
// connections. It's used by ListenAndServe and ListenAndServeTLS so
// dead TCP connections (e.g. closing laptop mid-download) eventually
// go away.
//
// Borrowed from the Go standard library.
type tcpKeepAliveListener struct {
*net.TCPListener
}
// Accept accepts the connection with a keep-alive enabled.
func (ln tcpKeepAliveListener) Accept() (c net.Conn, err error) {
tc, err := ln.AcceptTCP()
if err != nil {
return
}
tc.SetKeepAlive(true)
tc.SetKeepAlivePeriod(3 * time.Minute)
return tc, nil
}
// File implements ListenerFile; returns the underlying file of the listener.
func (ln tcpKeepAliveListener) File() (*os.File, error) {
return ln.TCPListener.File()
}
// copied from net/http/transport.go
/*
TODO - remove - not necessary?
func cloneTLSConfig(cfg *tls.Config) *tls.Config {
if cfg == nil {
return &tls.Config{}
}
return &tls.Config{
Rand: cfg.Rand,
Time: cfg.Time,
Certificates: cfg.Certificates,
NameToCertificate: cfg.NameToCertificate,
GetCertificate: cfg.GetCertificate,
RootCAs: cfg.RootCAs,
NextProtos: cfg.NextProtos,
ServerName: cfg.ServerName,
ClientAuth: cfg.ClientAuth,
ClientCAs: cfg.ClientCAs,
InsecureSkipVerify: cfg.InsecureSkipVerify,
CipherSuites: cfg.CipherSuites,
PreferServerCipherSuites: cfg.PreferServerCipherSuites,
SessionTicketsDisabled: cfg.SessionTicketsDisabled,
SessionTicketKey: cfg.SessionTicketKey,
ClientSessionCache: cfg.ClientSessionCache,
MinVersion: cfg.MinVersion,
MaxVersion: cfg.MaxVersion,
CurvePreferences: cfg.CurvePreferences,
}
}*/
// ShutdownCallbacks executes all the shutdown callbacks
// for all the virtualhosts in servers, and returns all the
// errors generated during their execution. In other words,
// an error executing one shutdown callback does not stop
// execution of others. Only one shutdown callback is executed
// at a time. You must protect the servers that are passed in
// if they are shared across threads.
func ShutdownCallbacks(servers []*Server) []error {
var errs []error
for _, s := range servers {
for _, vhost := range s.vhosts {
for _, shutdownFunc := range vhost.config.Shutdown {
err := shutdownFunc()
if err != nil {
errs = append(errs, err)
}
}
}
}
return errs
}