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caddy/vendor/github.com/lucas-clemente/quic-go/send_stream.go

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package quic
import (
"context"
"fmt"
"sync"
"time"
"github.com/lucas-clemente/quic-go/internal/flowcontrol"
"github.com/lucas-clemente/quic-go/internal/protocol"
"github.com/lucas-clemente/quic-go/internal/utils"
"github.com/lucas-clemente/quic-go/internal/wire"
)
type sendStreamI interface {
SendStream
handleStopSendingFrame(*wire.StopSendingFrame)
popStreamFrame(maxBytes protocol.ByteCount) (*wire.StreamFrame, bool)
closeForShutdown(error)
handleMaxStreamDataFrame(*wire.MaxStreamDataFrame)
}
type sendStream struct {
mutex sync.Mutex
ctx context.Context
ctxCancel context.CancelFunc
streamID protocol.StreamID
sender streamSender
writeOffset protocol.ByteCount
cancelWriteErr error
closeForShutdownErr error
closedForShutdown bool // set when CloseForShutdown() is called
finishedWriting bool // set once Close() is called
canceledWrite bool // set when CancelWrite() is called, or a STOP_SENDING frame is received
finSent bool // set when a STREAM_FRAME with FIN bit has b
dataForWriting []byte
writeChan chan struct{}
writeDeadline time.Time
flowController flowcontrol.StreamFlowController
version protocol.VersionNumber
}
var _ SendStream = &sendStream{}
var _ sendStreamI = &sendStream{}
func newSendStream(
streamID protocol.StreamID,
sender streamSender,
flowController flowcontrol.StreamFlowController,
version protocol.VersionNumber,
) *sendStream {
s := &sendStream{
streamID: streamID,
sender: sender,
flowController: flowController,
writeChan: make(chan struct{}, 1),
version: version,
}
s.ctx, s.ctxCancel = context.WithCancel(context.Background())
return s
}
func (s *sendStream) StreamID() protocol.StreamID {
return s.streamID // same for receiveStream and sendStream
}
func (s *sendStream) Write(p []byte) (int, error) {
s.mutex.Lock()
defer s.mutex.Unlock()
if s.finishedWriting {
return 0, fmt.Errorf("write on closed stream %d", s.streamID)
}
if s.canceledWrite {
return 0, s.cancelWriteErr
}
if s.closeForShutdownErr != nil {
return 0, s.closeForShutdownErr
}
if !s.writeDeadline.IsZero() && !time.Now().Before(s.writeDeadline) {
return 0, errDeadline
}
if len(p) == 0 {
return 0, nil
}
s.dataForWriting = make([]byte, len(p))
copy(s.dataForWriting, p)
s.sender.onHasStreamData(s.streamID)
var bytesWritten int
var err error
for {
bytesWritten = len(p) - len(s.dataForWriting)
deadline := s.writeDeadline
if !deadline.IsZero() && !time.Now().Before(deadline) {
s.dataForWriting = nil
err = errDeadline
break
}
if s.dataForWriting == nil || s.canceledWrite || s.closedForShutdown {
break
}
s.mutex.Unlock()
if deadline.IsZero() {
<-s.writeChan
} else {
select {
case <-s.writeChan:
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case <-time.After(time.Until(deadline)):
}
}
s.mutex.Lock()
}
if s.closeForShutdownErr != nil {
err = s.closeForShutdownErr
} else if s.cancelWriteErr != nil {
err = s.cancelWriteErr
}
return bytesWritten, err
}
// popStreamFrame returns the next STREAM frame that is supposed to be sent on this stream
// maxBytes is the maximum length this frame (including frame header) will have.
func (s *sendStream) popStreamFrame(maxBytes protocol.ByteCount) (*wire.StreamFrame, bool /* has more data to send */) {
completed, frame, hasMoreData := s.popStreamFrameImpl(maxBytes)
if completed {
s.sender.onStreamCompleted(s.streamID)
}
return frame, hasMoreData
}
func (s *sendStream) popStreamFrameImpl(maxBytes protocol.ByteCount) (bool /* completed */, *wire.StreamFrame, bool /* has more data to send */) {
s.mutex.Lock()
defer s.mutex.Unlock()
if s.closeForShutdownErr != nil {
return false, nil, false
}
frame := &wire.StreamFrame{
StreamID: s.streamID,
Offset: s.writeOffset,
DataLenPresent: true,
}
maxDataLen := frame.MaxDataLen(maxBytes, s.version)
if maxDataLen == 0 { // a STREAM frame must have at least one byte of data
return false, nil, s.dataForWriting != nil
}
frame.Data, frame.FinBit = s.getDataForWriting(maxDataLen)
if len(frame.Data) == 0 && !frame.FinBit {
// this can happen if:
// - popStreamFrame is called but there's no data for writing
// - there's data for writing, but the stream is stream-level flow control blocked
// - there's data for writing, but the stream is connection-level flow control blocked
if s.dataForWriting == nil {
return false, nil, false
}
if isBlocked, offset := s.flowController.IsNewlyBlocked(); isBlocked {
s.sender.queueControlFrame(&wire.StreamBlockedFrame{
StreamID: s.streamID,
Offset: offset,
})
return false, nil, false
}
return false, nil, true
}
if frame.FinBit {
s.finSent = true
}
return frame.FinBit, frame, s.dataForWriting != nil
}
func (s *sendStream) getDataForWriting(maxBytes protocol.ByteCount) ([]byte, bool /* should send FIN */) {
if s.dataForWriting == nil {
return nil, s.finishedWriting && !s.finSent
}
// TODO(#657): Flow control for the crypto stream
if s.streamID != s.version.CryptoStreamID() {
maxBytes = utils.MinByteCount(maxBytes, s.flowController.SendWindowSize())
}
if maxBytes == 0 {
return nil, false
}
var ret []byte
if protocol.ByteCount(len(s.dataForWriting)) > maxBytes {
ret = s.dataForWriting[:maxBytes]
s.dataForWriting = s.dataForWriting[maxBytes:]
} else {
ret = s.dataForWriting
s.dataForWriting = nil
s.signalWrite()
}
s.writeOffset += protocol.ByteCount(len(ret))
s.flowController.AddBytesSent(protocol.ByteCount(len(ret)))
return ret, s.finishedWriting && s.dataForWriting == nil && !s.finSent
}
func (s *sendStream) Close() error {
s.mutex.Lock()
defer s.mutex.Unlock()
if s.canceledWrite {
return fmt.Errorf("Close called for canceled stream %d", s.streamID)
}
s.finishedWriting = true
s.sender.onHasStreamData(s.streamID) // need to send the FIN
s.ctxCancel()
return nil
}
func (s *sendStream) CancelWrite(errorCode protocol.ApplicationErrorCode) error {
s.mutex.Lock()
completed, err := s.cancelWriteImpl(errorCode, fmt.Errorf("Write on stream %d canceled with error code %d", s.streamID, errorCode))
s.mutex.Unlock()
if completed {
s.sender.onStreamCompleted(s.streamID)
}
return err
}
// must be called after locking the mutex
func (s *sendStream) cancelWriteImpl(errorCode protocol.ApplicationErrorCode, writeErr error) (bool /*completed */, error) {
if s.canceledWrite {
return false, nil
}
if s.finishedWriting {
return false, fmt.Errorf("CancelWrite for closed stream %d", s.streamID)
}
s.canceledWrite = true
s.cancelWriteErr = writeErr
s.signalWrite()
s.sender.queueControlFrame(&wire.RstStreamFrame{
StreamID: s.streamID,
ByteOffset: s.writeOffset,
ErrorCode: errorCode,
})
// TODO(#991): cancel retransmissions for this stream
s.ctxCancel()
return true, nil
}
func (s *sendStream) handleStopSendingFrame(frame *wire.StopSendingFrame) {
if completed := s.handleStopSendingFrameImpl(frame); completed {
s.sender.onStreamCompleted(s.streamID)
}
}
func (s *sendStream) handleMaxStreamDataFrame(frame *wire.MaxStreamDataFrame) {
s.flowController.UpdateSendWindow(frame.ByteOffset)
s.mutex.Lock()
if s.dataForWriting != nil {
s.sender.onHasStreamData(s.streamID)
}
s.mutex.Unlock()
}
// must be called after locking the mutex
func (s *sendStream) handleStopSendingFrameImpl(frame *wire.StopSendingFrame) bool /*completed*/ {
s.mutex.Lock()
defer s.mutex.Unlock()
writeErr := streamCanceledError{
errorCode: frame.ErrorCode,
error: fmt.Errorf("Stream %d was reset with error code %d", s.streamID, frame.ErrorCode),
}
errorCode := errorCodeStopping
if !s.version.UsesIETFFrameFormat() {
errorCode = errorCodeStoppingGQUIC
}
completed, _ := s.cancelWriteImpl(errorCode, writeErr)
return completed
}
func (s *sendStream) Context() context.Context {
return s.ctx
}
func (s *sendStream) SetWriteDeadline(t time.Time) error {
s.mutex.Lock()
oldDeadline := s.writeDeadline
s.writeDeadline = t
s.mutex.Unlock()
if t.Before(oldDeadline) {
s.signalWrite()
}
return nil
}
// CloseForShutdown closes a stream abruptly.
// It makes Write unblock (and return the error) immediately.
// The peer will NOT be informed about this: the stream is closed without sending a FIN or RST.
func (s *sendStream) closeForShutdown(err error) {
s.mutex.Lock()
s.closedForShutdown = true
s.closeForShutdownErr = err
s.mutex.Unlock()
s.signalWrite()
s.ctxCancel()
}
func (s *sendStream) getWriteOffset() protocol.ByteCount {
return s.writeOffset
}
// signalWrite performs a non-blocking send on the writeChan
func (s *sendStream) signalWrite() {
select {
case s.writeChan <- struct{}{}:
default:
}
}