f62973b5ca
* Upgrade to snowpack@3.8.0 * Try with 3.8.1-pre.0 * Newest yarn lock * Add postcss plugin and autoprefixer to the root * Update the yarn lock * Prevent typescript recursion * Use snowpack@3.8.1 |
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.changeset | ||
.github | ||
.vscode | ||
assets | ||
docs | ||
examples | ||
packages | ||
scripts | ||
tools | ||
www | ||
.editorconfig | ||
.eslintignore | ||
.eslintrc.cjs | ||
.gitignore | ||
.nvmrc | ||
.prettierignore | ||
.prettierrc.json | ||
CODE_OF_CONDUCT.md | ||
COMMUNITY.md | ||
contributing.md | ||
GOVERNANCE.md | ||
lerna.json | ||
LICENSE | ||
package.json | ||
README.md | ||
tsconfig.base.json | ||
vercel.json | ||
yarn.lock |
Astro is a fresh but familiar approach to building websites. Astro combines decades of proven performance best practices with the DX improvements of the component-oriented era. Use your favorite JavaScript framework and automatically ship the bare-minimum amount of JavaScript—by default.
Learn more: https://astro.build/blog/introducing-astro
Project Status
⚠️ Astro is still an early beta, missing features and bugs are to be expected! If you can stomach it, then Astro-built sites are production ready and several production websites built with Astro already exist in the wild. We will update this note once we get closer to a stable, v1.0 release.
🔧 Quick Start
Important: Astro is built with ES modules (ESM) which are not supported in older version of Node.js. The minimum supported version is 14.15.1.
# create your project
mkdir new-project-directory
cd new-project-directory
npm init astro
# install your dependencies
npm install
# start the dev server and open your browser
npm start
pnpm
If you are using pnpm add the following .npmrc
to your root folder before installing:
shamefully-hoist = true
Yarn
Yarn works as a package manager in Astro apps. However, Yarn 2's Plug'n'Play feature, aka 'pnp', changes how module resolution works in Node apps and doesn't support modules written in ESM at the moment. Since Astro is written entirely in ESM, you can't use the pnp feature. in Astro apps. We'll continue to track this feature as they fix these core bugs. However, you can disable pnp by adding nodeLinker: 'node-modules'
to your .yarnrc.yml
, which will make Yarn 2 compatible with Astro.
🚀 Build & Deployment
The default Astro project has the following scripts
in the /package.json
file:
{
"scripts": {
"start": "astro dev",
"build": "astro build"
}
}
For local development, run:
npm run start
To build for production, run the following command:
npm run build
To deploy your Astro site to production, upload the contents of /dist
to your favorite static site host.
🥾 Guides
🚀 Basic Usage
Even though nearly-everything is configurable, we recommend starting out by creating an src/
folder in your project with the following structure:
├── src/
│ ├── components/
│ └── pages/
│ └── index.astro
├── public/
└── package.json
src/components/*
: where your reusable components go. You can place these anywhere, but we recommend a single folder to keep them organized.src/pages/*
: this is a special folder where your routing lives.
🚦 Routing
Routing happens in src/pages/*
. Every .astro
or .md
file in this folder corresponds with a public URL. For example:
Local file | Public URL |
---|---|
src/pages/index.astro |
/index.html |
src/pages/post/my-blog-post.md |
/post/my-blog-post/index.html |
🗂 Static Assets
Static assets should be placed in a public/
folder in your project. You can place any images, fonts, files, or global CSS in here you need to reference.
🪨 Generating HTML with Astro
Astro introduces a special .astro
format, which combines the best of HTML with the best of JavaScript.
To learn more about .astro
files, read our complete Syntax Guide.
✍️ Markdown
Spend less time configuring your tooling and more time writing content. Astro has phenomenal Markdown support (powered by remark
) baked in!
Not only can you use local .md
files as pages, but Astro also comes with a <Markdown>
component to turn every page into a Markdown file. Using the <Markdown>
component in an .astro
file should feel very similar to MDX, but with the ability to use components from any framework (with partial hydration, too)!
To learn more about use Markdown in Astro, read our Markdown Guide.
⚡ Dynamic Components
TODO: Astro dynamic components guide
💧 Partial Hydration
By default, Astro outputs zero client-side JS. If you'd like to include an interactive component in the client output, you may use any of the following techniques.
<MyComponent />
will render an HTML-only version ofMyComponent
(default)<MyComponent client:load />
will renderMyComponent
on page load<MyComponent client:idle />
will use requestIdleCallback() to renderMyComponent
as soon as main thread is free<MyComponent client:visible />
will use an IntersectionObserver to renderMyComponent
when the element enters the viewport
⚛️ State Management
Frontend state management depends on your framework of choice. Below is a list of popular frontend state management libraries, and their current support with Astro.
Our goal is to support all popular state management libraries, as long as there is no technical reason that we cannot.
- React/Preact
- Svelte
- Svelte Stores: Full Support
- Vue:
- Vuex: Partial Support (Note: You can access a vuex store directly, but full
vuex
support requires the ability to set a customvue.use(store)
call to every component island. Planned.)
- Vuex: Partial Support (Note: You can access a vuex store directly, but full
Are we missing your favorite state management library? Add it to the list above in a PR (or create an issue)!
💅 Styling
Styling in Astro is meant to be as flexible as you’d like it to be! The following options are all supported:
Framework | Global CSS | Scoped CSS | CSS Modules |
---|---|---|---|
Astro (.astro ) |
✅ | ✅ | N/A¹ |
React / Preact | ✅ | ❌ | ✅ |
Vue | ✅ | ✅ | ✅ |
Svelte | ✅ | ✅ | ❌ |
¹ .astro
files have no runtime, therefore Scoped CSS takes the place of CSS Modules (styles are still scoped to components, but don’t need dynamic values)
To learn more about writing styles in Astro, see our Styling Guide.
👉 Styling
🐶 Fetching Data
Fetching data is what Astro is all about! Whether your data lives remotely in an API or in your local project, Astro has got you covered.
For fetching from a remote API, use a native JavaScript fetch()
(docs) as you are used to. For fetching local content, use Astro.fetchContent()
(docs).
// src/components/MyComponent.Astro
---
// Example 1: fetch remote data from your own API
const remoteData = await fetch('https://api.mysite.com/v1/people').then((res) => res.json());
// Example 2: load local markdown files
const localData = Astro.fetchContent('../post/*.md');
---
🗺️ Sitemap
Astro will automatically create a /sitemap.xml
for you for SEO! Be sure to set buildOptions.site
in your Astro config so the URLs can be generated properly.
⚠️ Note that Astro won’t inject this into your HTML for you! You’ll have to add the tag yourself in your <head>
on all pages that need it:
<link rel="sitemap" href="/sitemap.xml" />
Examples
- Blog Example
- TODO: Headless CMS Example
🍱 Collections (beta)
Fetching data is easy in Astro. But what if you wanted to make a paginated blog? What if you wanted an easy way to sort data, or filter data based on part of the URL? Or generate an RSS 2.0 feed? When you need something a little more powerful than simple data fetching, Astro’s Collections API may be what you need.
Publishing Astro components
Using Astro components in your project allows you to break up your pages into small reuseable units of functionality. If you want to share your Astro components you can do so by publishing them to npm.
👉 Publishing Astro components guide
⚙️ Config
Configuration for Astro is done through the astro.config.mjs
file at the root of your project. To learn more:
Astro uses Snowpack for module resolution. You can configure Snowpack by adding a snowpack.config.mjs
file in the root of your project. You might need this to add loader plugins, for example. To learn more:
👉 snowpack.config.mjs
Reference
🪄 Renderers
Astro is able to render React, Svelte, Vue, and Preact components out of the box. If you'd like to add support for another framework, you can build a renderer plugin using the same interface as Astro's official renderers.