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@astrojs/vercel
Deploy your server-side rendered (SSR) Astro app to Vercel.
Use this integration in your Astro configuration file:
import { defineConfig } from 'astro/config';
import vercel from '@astrojs/vercel/serverless';
export default defineConfig({
adapter: vercel()
});
When you build your project, Astro will know to use the .vercel/output
folder format that Vercel expects.
Deploying
You can deploy by CLI (vercel deploy
) or by connecting your new repo in the Vercel Dashboard. Alternatively, you can create a production build locally:
ENABLE_VC_BUILD=1 astro build
vercel deploy --prebuilt
Requirements
Vercel's Build Output API must be enabled. You must enable it yourself by setting the environment variable: ENABLE_VC_BUILD=1
.
// vercel.json
{
"build": {
"env": {
"ENABLE_VC_BUILD": "1"
}
}
}
Learn more about setting enviroment variables in Vercel.
Targets
You can deploy to different targes:
edge
: SSR inside a Edge function.serverless
: SSR inside a Node.js function.static
: generates a static website following Vercel's output formats, redirects, etc.
Note
: deploying to the Edge has its limitations — they can't be more than 1 MB in size and they don't support native Node.js APIs, among others.
You can change where to target by changing the import:
import vercel from '@astrojs/vercel/edge';
import vercel from '@astrojs/vercel/serverless';
import vercel from '@astrojs/vercel/static';
Node.js version
When deploying to serverless
you can choose what version of Node.js you want to target: 12.x
, 14.x
or 16.x
(default).
import { defineConfig } from 'astro/config';
import vercel from '@astrojs/vercel/serverless';
export default defineConfig({
adapter: vercel({ nodeVersion: '14.x' })
});
Limitations
A few known complex packages (example: puppeteer) do not support bundling and therefore will not work properly with this adapter. By default, Vercel doesn't include npm installed files & packages from your project's ./node_modules
folder. To address this, the @astrojs/vercel
adapter automatically bundles your final build output using esbuild
.