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Fix env.d.ts
switching back between types on every restart when assets are enabled (#6532)
* fix(assets): Fix assets types reverting back on every dev server starts * chore: changeset
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2 changed files with 13 additions and 1 deletions
5
.changeset/tough-sheep-grab.md
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5
.changeset/tough-sheep-grab.md
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---
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'astro': patch
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---
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Fix `env.d.ts` changing types wrongly on every restart when `experimental.assets` is enabled
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@ -49,18 +49,25 @@ export async function setUpEnvTs({
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if (fs.existsSync(envTsPath)) {
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let typesEnvContents = await fs.promises.readFile(envTsPath, 'utf-8');
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// TODO: Remove this logic in 3.0, as `astro/client-image` will be merged into `astro/client`
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if (settings.config.experimental.assets && typesEnvContents.includes('types="astro/client"')) {
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typesEnvContents = typesEnvContents.replace(
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'types="astro/client"',
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'types="astro/client-image"'
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);
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await fs.promises.writeFile(envTsPath, typesEnvContents, 'utf-8');
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} else if (typesEnvContents.includes('types="astro/client-image"')) {
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info(logging, 'assets', `Added ${bold(envTsPathRelativetoRoot)} types`);
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} else if (
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!settings.config.experimental.assets &&
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typesEnvContents.includes('types="astro/client-image"')
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) {
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typesEnvContents = typesEnvContents.replace(
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'types="astro/client-image"',
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'types="astro/client"'
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);
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await fs.promises.writeFile(envTsPath, typesEnvContents, 'utf-8');
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info(logging, 'assets', `Removed ${bold(envTsPathRelativetoRoot)} types`);
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}
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if (!fs.existsSync(dotAstroDir))
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