Cloudreve/pkg/conf/conf.go

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package conf
import (
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"github.com/HFO4/cloudreve/pkg/util"
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"github.com/go-ini/ini"
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"github.com/mojocn/base64Captcha"
"gopkg.in/go-playground/validator.v8"
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)
// database 数据库
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type database struct {
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Type string
User string
Password string
Host string
Name string
TablePrefix string
}
// system 系统通用配置
type system struct {
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Debug bool
SessionSecret string
}
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// captcha 验证码配置
type captcha struct {
Height int `validate:"gte=0"`
Width int `validate:"gte=0"`
Mode int `validate:"gte=0,lte=3"`
ComplexOfNoiseText int `validate:"gte=0,lte=2"`
ComplexOfNoiseDot int `validate:"gte=0,lte=2"`
IsShowHollowLine bool
IsShowNoiseDot bool
IsShowNoiseText bool
IsShowSlimeLine bool
IsShowSineLine bool
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CaptchaLen int `validate:"gt=0"`
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}
// DatabaseConfig 数据库配置
var DatabaseConfig = &database{
Type: "UNSET",
}
// SystemConfig 系统公用配置
var SystemConfig = &system{
Debug: false,
}
// CaptchaConfig 验证码配置
var CaptchaConfig = &captcha{
Height: 60,
Width: 240,
Mode: 3,
ComplexOfNoiseText: base64Captcha.CaptchaComplexLower,
ComplexOfNoiseDot: base64Captcha.CaptchaComplexLower,
IsShowHollowLine: false,
IsShowNoiseDot: false,
IsShowNoiseText: false,
IsShowSlimeLine: false,
IsShowSineLine: false,
CaptchaLen: 6,
}
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var cfg *ini.File
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// Init 初始化配置文件
func Init(path string) {
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var err error
//TODO 配置文件不存在时创建
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//TODO 配置合法性验证
cfg, err = ini.Load(path)
if err != nil {
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util.Log().Panic("无法解析配置文件 '%s': %s", path, err)
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}
sections := map[string]interface{}{
"Database": DatabaseConfig,
"System": SystemConfig,
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"Captcha": CaptchaConfig,
}
for sectionName, sectionStruct := range sections {
err = mapSection(sectionName, sectionStruct)
if err != nil {
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util.Log().Warning("配置文件 %s 分区解析失败: %s", sectionName, err)
}
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}
}
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// mapSection 将配置文件的 Section 映射到结构体上
func mapSection(section string, confStruct interface{}) error {
err := cfg.Section(section).MapTo(confStruct)
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if err != nil {
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return err
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}
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// 验证合法性
validate := validator.New(&validator.Config{TagName: "validate"})
err = validate.Struct(confStruct)
if err != nil {
return err
}
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return nil
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}